I am currently a visual development artist at Paramount Animation on an unannounced feature. I work in a wide range of media including film, games, TV, and publishing. My film, TV, and games portfolio can be found under Visual Development. For my literary work, please see the Illustration tab.
Some of my past projects and clients have included Bit Fry Game Studios, Reel FX, Lammtara Studios, Welcome to Monster High by Flaunt Productions, a VR game called Hover Junkers by Stress Level Zero, and a game called Social Clues by the USC Games Program.